Unity Tutorial 06
This week I have looked at two more Unity tutorials. The first one was about adding a free Unity asset called a "skybox" which allows you to choose the "atmosphere" of the scene, for example, choosing between things a sun setting scene and a dark sky - these can be achieved by changing things like the intensity multiplier in the "lighting" section at the top, as shown in the picture.
This can create several different settings, making a lighter toned scene or making it very dark.
This tutorial also shows you how to add a windy effect to the game - this makes the trees have a rustling effect like real wind.
This skybox is something I will definitely add my game when I make it - I think it is essential to creating a certain mood or atmosphere in your game and making it more immersive.
The second tutorial was a bit different and jumped off another previous tutorial when I put a weapon into the game - it now used C# to make so that you could pick up the weapon instead of starting the game with it - which seems useful for a lot of types of games such as action, fighting, horror and survival.
changing the atmosphere through the settings in the tutorial. |
This tutorial also shows you how to add a windy effect to the game - this makes the trees have a rustling effect like real wind.
This skybox is something I will definitely add my game when I make it - I think it is essential to creating a certain mood or atmosphere in your game and making it more immersive.
The second tutorial was a bit different and jumped off another previous tutorial when I put a weapon into the game - it now used C# to make so that you could pick up the weapon instead of starting the game with it - which seems useful for a lot of types of games such as action, fighting, horror and survival.
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