Games Stories
This week I have read more into the "story" part of games. Up to now, the readings have been expressed from a perspective of a system of rules that when followed, would create a game that was "fun". This week I looked at what makes a good story in a video game, and how it makes us enjoy a game more. A stronger story as opposed to a weaker story works on a cause and effect, for example en event happens, and another event happens because of it. The reading talks about a 3 point story structure and it reminds me a bit of what I learn in my Digital Video Techniques as movies are so story focused. It reminds me of how you'd write a screenplay. 3 Act Story Structure Aristotle laid out six elements that makes up a stage play: However, the article also mentions that generally you don't create a good story by following a formula or a template, but you can look at patterns of what makes a good story and apply them yourself. Then you must create ei